FRUIT NINJA AIR

Use your hands to slice fruits!

Show both hands to the camera
Swipe through fruits to slice them
Avoid the bombs!
Don't let 3 fruits fall

Camera access required for hand tracking

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Behind the scenes of Fruit Ninja Air

1

Spec Generation

Kiro generated the full product spec from a single prompt - game mechanics, hand tracking, scoring system

2

Design Document

Automatic design doc with architecture decisions - MediaPipe integration, Canvas rendering, Web Audio API

3

Task Breakdown

Kiro created actionable tasks - Hand Tracker, Fruit Physics, Collision Detection, Audio System, Visual Effects

4

Code Generation

Autonomous implementation with steering - iterating on each module until tests pass and features work

MediaPipe Canvas 2D Web Audio API Twemoji Assets ES Modules Hand Tracking

GAME OVER

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